February 3, 2023

Psytec Video games introduced its grappling hook-flavored platforming journey Windlands 2 (2018) is lastly swinging its method onto Quest 2, coming to Meta’s standalone for the primary time on February 2nd.

Like the unique Windlands (2016), which is presently accessible by way of App Lab on Quest, Windlands 2 is all about swinging from tree to tree in a big, open world full of a ton of nooks and crannies to parkour round.

However the sequel adjustments issues up a good bit by fleshing out the fallen world of Windlands with the addition of quests and a few fairly epic boss fights, which you’ll be able to take down together with your trusty bow—both solo or with pals in four-player co-op. Moreover following the primary story, there’s additionally a ton of races and assortment challenges with leaderboards.

Picture courtesy Psytec Video games

Initially launched on SteamVR and Rift in November 2018, and afterward PSVR in November 2021, Windlands 2 is heading to the official retailer for Quest 2 come February 2nd the place it is going to be priced at $24.99. You possibly can wishlist the sport on the Quest Retailer here.

Notably, Windlands 2 is coming to Quest 2 (re: not Quest 1) with out cross-buy, or cross-platform help. Which means in the event you personal the Quest 2 model, you possibly can solely play with different Quest 2 house owners; the identical goes for the PC model and PSVR variations, respectively.

After we reviewed Windlands 2 for PC VR in 2018, we known as it “the true start line” for the sequence, because it units up a a lot bigger world and story that seems like the start of a extra expansive journey than its zen-like forebear. Take a look at our full evaluation of Windlands 2, the place we gave it an [8/10] for deftly translating Windlands distinctive grappling hook locomotion right into a vibrant fight platformer in its personal proper.

Make no mistake, the unique remains to be very a lot value enjoying for puzzling and parkour purists, though quantity two actually appears to broaden the world by filling it with quest-giving NPCs, villains, and boss battles galore, taking round six hours to finish.