February 3, 2023

INTRODUCTION

Hiya, my title is Stated TEBBAL from Algeria. Though I’m an Electrical Engineering graduate, I began doing 3D 4 years in the past. I started, like everybody else, with Blender Guru’s donut.

Afterwards, I began increasing my information within the subject of 3D. I like creating completely different sorts of 3D renders. I like doing summary/surreal artworks and product visualizations, in addition to satisfying animation loops.

INSPIRATION

The inspiration for this art work got here from the “Make a Splash in Amsterdam” contest that was held on the Blender Artists web site. My entry was an summary scene within the desert. The entire course of is here.

The thought got here from my entry in that contest and began increase from there.

PROCESS

I used Blender 3.2 for this art work, with the Cycles render RTX 3050.

SAND

I began by setting the bottom utilizing a giant subdivided aircraft and used the proportional modifying to make the dunes. I used a sand texture from the Quixel Megascans library.

Then I used a particle system on the aircraft with some shrubs from Megascans.

PALM TREES

I received the palm timber from Turbo Squid. I positioned them on the perimeters to create some sort of steadiness within the general scene.

OASIS

The oasis consists of 1 huge lake, which was created utilizing a aircraft with a transmissible Principled BSDF shader. For the shrubs, they’re from Megascans as earlier than.

The boat mannequin was downloaded from Sketchfab:

I positioned it on the decrease proper facet to create some sort of steadiness with the lake on the left.

SKY

The background sky was only a huge picture aircraft from the Unsplash website.

Max Hay’s tutorial breaks down this method:

TORNADO

The twister was the eye-catching ingredient within the art work.

I made it by watcing from Unhealthy Normals tutorial “EASY Option to Make a Twister in Blender 3.0” :

LIGHTING

I used Blender’s built-in easy sky texture (Nishita) for lighting.

CAMERA SETTINGS

I used a panoramic digital camera setting for this scene, as I discovered it essentially the most appropriate one for this art work.

SANDSTORM

I’ve already made a breakdown for this art work on my channel.

Thanks for studying this text and I hope that you’ve got discovered one thing new.

Have a pleasant day!

Concerning the Artist

Stated Tebbal, a 3D artist and freelancer from Algeria.